Rules of Duo
Overview
Duo is a card game played with 20 numbered sticks (1-10, each in Red and Yellow). Based on the Korean game Seotda, it is played at the Hernand Inn in Crimson Desert.
Each player is dealt 2 sticks. You can see one of your opponent's sticks. After a round of betting, the highest-ranked hand wins the pot.
Betting
Buy-in: 15 Silver at the Hernand Inn.
Each hand begins with a 1 Silver ante from each player, seeding the pot with 2 Silver.
You have 10 seconds to choose an action. If time runs out, you automatically Call.
Hand Rankings
Best to worst, top to bottom.
Special Hands
These hands have conditional abilities that override normal rankings.
Cards: 3 + 7
Beats 9-Pair or lower. Becomes Zero vs Ten Pair+.
Cards: Red 4 + Red 7
Beats Superior Pair only. Becomes 1 Point otherwise.
Cards: 4 + 9
Rematch if opponent has One-Two or lower.
Cards: Red 4 + Red 9
Rematch if opponent has 9-Pair or lower.
Rematch Rules
When a Warden or High Warden triggers a rematch:
- The pot carries over (no additional cost)
- All sticks are reshuffled and re-dealt
- Maximum 3 rematches per round
- If the cap is reached, hands are compared by fallback values